Caravan Town is a ramshackle mess of old trailers connected by ladders and ziplines. Now that you have the Blue Key, exit this room and go to the left. The Pierce County Sheriff can be reached by calling (253) 798-4940. injured at first, Allshouse died of internal injuries at 7:30 am. The other side of the door has signs pointing toward the Generator and Storage Area to the right. This Note is a message from Ruben talking about how Tangaroa is pushing its engines and trying to flee from a flotilla of Rafts. First, we're going to go into the apartment on the right. Then, return back to the path you were on. They are marked by a little red flag. London ; Melbourne ; New York ; Hong Kong ; Malaga-Andalusia ; Lifestyles Eventually, you'll come out the other side and see Relay Station 6. Please contact the Island Manager for more information or to report any problems with the Tennis Court. This page is available in other languages: Game files: For an exhaustive list, see below. One of the rooms will have the Blueprint for the Head Light and Owl's Radio Notes on a wall. TechRaptor is your source for high quality gaming news, reviews, and articles since 2013. Continue down the hallway until you see the locked door you came through; you can most easily recognize this door because the Crowbar has been left on the floor. You'll see a door with a black refrigerator blocking the path. Once you're sure you've looted everything and you're done farming Lurkers, follow the path to the Surface Access ladder. My new turret. You'll find the doll Major Tom with the Zipline Part strapped to his back, completing the set. The Radio Tower| 2. Unfortunately, many Rafts won't actually fit into this dock, especially if they're 2 stories high. This is Generator Part #2. The number of stars corresponds to their respective number in the locker code. This space appears to have been some kind of private lounge with a piano on the bottom floor. YOUR RAFT AND BE WARY OF THE DANGERS OF THE OCEAN! Temperance has several notable locations, such as the Igloo Village ("Moon Village") an Observatory, two underground bunkers, and the main point of interest, the Selene Research Facility. First Floor - Column takes 1 hits before you can place a barrel, Second Level - Column takes 2 hits before you can place a barrel, Final Level - Column takes 3 hits before you can place a barrel, Basic Bow + 60 Metal (or Titanium) Arrows. Take the downward-sloped Zipline back to the building with the red flag. In the middle is the Blueprint for the Engine. Raftolt (Raftholt) ist ein Bauernhof (ein Landstrich mit verbundenen Gebude fr die Landwirtschaft) und hat die Breite von 63.9333 -20.4833 und Breitengrad. You'll find a room with an elevator and some loot. Our next stop in the Raft Walkthrough and Story Guide is Balboa Island, a large island with massive cliffs and a lot to discover. Collecting this last note will get you the "Vasagatan Historian!" Pick it up. Over time the ruins became inhabited by Anglerfish and various Jellyfish species, while on the surface, Lurkers have appeared, you will spend most of your time here underwater. Odds are, you're going to have to pull up to the gate, anchor there, and jump off or swim in. Pierce County Fire Station #55 serves Raft Island and the Rosedale Area. Thoroughly explore the area and you'll find various loot. In this guide, well discuss how you can get to Balboa Island in Raft and walk you through the mini-quests in the area. Alternatively, you can sprint backward and shoot them with Stone Arrows or Metal Arrows. Pick it up. Next up is 2 Rotary Rd. or to acquire a Burn Permit for all outdoor burning at (253) 851-3111. Slowly make your way, stopping to recover health if you need it, through the floor, wall, and angled traps until you reach a drop with a red "G" to your left. A giant rat called a "Lurker" is on the other side of the door, so have your Spear or Bow at the ready. Utilize the mounted mirrors to direct the laser towards the other side of the room. Vincennes. Additionally, the type of island the player will find are based on the raft's relative distance to key destinations within each biome. Use sign boards and explore the area accordingly, or you can easily get lost. There are exit doors on either side that lead to the outer deck; once again, there is nothing of value to get there, so you can safely ignore these doors. On the other side of the room is a note on a chair from Bruno that describes kids fighting. I've had a controller in my hand since I was 4 and I haven't stopped gaming since! Kill the Poison-Puffer, return to your closest Oxygen source to recharge your meter again, and then progress downward. This is a good opportunity to add an Engine and a Steering Wheel. The 4th floor doesn't have loot, but it does have a Zipline that will take you to your next destination: The Blue Tower. Once you enter the snowy part of the water, you'll . poll shows that the average home ownership is 18+ years. Exit this room and work your way back down to the second floor. All it takes is you. For reference, your can examine the Raft Island Plat Map. https://imgur.com/a/AQayIb9 Hopefully they're of use to some of you. Please lock your vehicles and keep all valuables out of sight. You can replace all three of the missing parts by interacting with the slots, so do so. 96.2% of the residents in Raft Island, WA are U.S. citizens. Once you're done, continue following the wall right until we're back at the statue with the golden cape and golden model of the city. This is a button that you can push: Press the button and you'll be taken deep within the city to a secret area. You'll know you're almost at Relay Station 2 when you see a pit of toxic goop surrounded by wooden spikes. You don't have to spend them now, and there are opportunities to get other unique cosmetics for your Raft if you desire. The Second Chapter introduced the Desert Biome, which is easily identfied by its sand-covered surface, cacti, and broken RVs. There's a piece of Tape on the bookshelf behind next to it. Turn away from the serving table and you'll see a round table with a piece of Plastic, the Four Digit Code you need to open the safe in the Captain's Quarters, and a note. Instead, head down the hallway behind the stairs. Once you've dispersed the jellyfish, head into the tube running between the two structures. The Note talks about the ongoing riot and how a kid is MacGuyvering a working Raft together for them to escape. Head up through the hole, and up the stairs to find the Crane Key, a Wind Turbine Blueprint, and a note. Chop down the trees and grab the Strawberries, taking care to stay out of the water. Make sure you're looking down as you climb up -- you'll find another Note on the staircase towards the bottom. Look around the area and you'll see a green trailer and a yellow-green trailer at the top of a small mesa. Do not stick the permit to a piece of plastic, laminate it, tape it or use any other method of display other than sticking the permit itself directly to the glass. You should be prepared for a lengthy expedition, and it's a good idea to return to your Raft every now and again to offload loot and resupply. Raft Island is served by the Peninsula School District: K-12 Voyager Elementary School, Kopachuck Middle School and Gig Harbor High School. Contents 1 Summary 2 Tropical Biome 2.1 Small Tropical Islands 2.1.1 Rare Islands 2.2 Large Tropical Islands 3 Evergreen Biome 4 Desert Biome 5 Arctic Biome 6 Story Islands 6.1 Radio Tower 6.2 Vasagatan 6.3 Balboa 6.4 Caravan Island 6.5 Tangaroa 6.6 Varuna Point 6.7 Temperance 7 History Summary Our next step in this Raft Walkthrough and Story Guide is to build the Receiver and the Antenna. There are a ton of bugs down here. It will be finished with either gravel or grass seed. There's a fair amount of Scrap, Metal, and other items, just like any other reef. Kinda important, right? They largely stay airborne except when they're picking up a new rock -- and they often pick up a new rock out of your reach. The map below shows a simple count for property crime of crime in Raft Island, and will closely resemble state population maps. In the winter of 2018, the Department of Natural Resources identified the inside passage of Raft Island as a high priority for addressing unauthorized uses of state-owned aquatic lands that may result in harm to the environment or property, or impede navigation. Anchor your Raft when you arrive and jump on board. The buildings below you have various loot, but the key place we're headed is a bicycle connected to a red pipe going into the water. This large homesite features panoramic views of Puget Sound, Olympic Mountains and dramatic sunsets year-round. Either way, make your way over there -- this is where you'll meet Elaine, the next unlockable character. You'll see a strange red contraption ahead of you along with a note. The note strongly implies that Olof has sicced his Lurkers on the crew and passengers. You're going to have to spin the wheels on all 3 cooling rods until they drop into place, while fighting off more of these radiation bugs. Thanks! That means we're going to be going left first, starting with Relay Station 4. There's a few things to pick up in the water, but make your way along past the next "G" to find a dead end - head upwards and out of the water to find an opening in the ceiling. If you're on the first crumbling skyscraper - jump in the water between both and turn back towards the building. We'll get to that other apartment later. Headquarters: 2 William Schmid Drive, Wakefield, RI 02879, USA The amount includes the cost for functions of the RIIA, such as maintenance of the island's assets neighbors, please consider becoming a volunteer. Follow the column of glowing jellyfish downwards, to find another crack in the building with a G just above an opening. This unique Balboa Island resembles a National Park and is jam-packed with beautiful sceneries and hefty bounties to collect. Go inside and find the room with a mattress. If you would like to have an issue discussed at the next Board meeting, please contact the Island Manager and have her add it to the Agenda. Abandoned Huts can be found on islands and underwater. If you have guests with cars, please ask them to park on your private property and walk to the Park. Take a swing with the Sweep Net as soon as they're close enough and you'll get 4 Bee Jars for each Swarm. Any vehicles without a permit properly displayed will be towed at the owner's expense. I can also meet along the 405 Freeway between Hun You're going to have to get the basics of the game down first -- check out our Starter Guide to get a jumpstart on your journey. Take a left and you'll exit onto a balcony. The Mama Bear is there, and that will only result in horrible, horrible death if you're not prepared for a fight. Search the drawers and cabinets of every trailer; you'll find various junk and food within.You'll find a note in the yellow trailer with white stripes on the top and bottom -- Detto is talking about making the water go away somehow. You'll find various loot out there, so grab whatever you like. Next, go back to where you came into the room. Head towards the Supply Closet, make a left, and then head back to the staircase where you entered the second floor. It's a game that can be played solo or co-op, and tasks players with surviving one of the. Continue to follow the jumps, and scaffolds, upwards until you reach the crane. All early-game Materials are found here in large amounts. Once you're on this tour, you'll go out on the water with a much smaller group. Jump up into the ceiling (how are these tiles not destroyed?) Head back up to the elevator -- we're going up to the 8th floor of 6 Rotary Rd. Enter the last room of the Research center. Dock the boat to the side and start your Balboa Island journey. Keep heading down the hall and you'll see a bathroom door on the right side. Renovating your Raft with these two new items will make navigation a lot easier. Next, we're going to go back the way we came. On the walls of the Observatory, you'll also see posters and numbers on them. If you try to fight them in melee, they'll do a fair amount of damage. There are a number of Small Island Variants, each with their own theme. A Guide and location for All Notes Blueprints For Balboa Island on Raft A. Although you can avoid most of them, you cant escape all of them. The door will unlock to reveal a hallway with another hazmat suit. and growth, we all benefit. Owners with tenants are responsible for providing their tenants with the parking permits for that property. Go through the door. Return to the elevator and go to Floor 8. You'll see a cave on you right with some vines in front of it: You can cut away the vines with your Machete. [1] Both Rare Islands unlock a Steam Achievement. Make a right into the kitchen and loot it. This room also has a red locker with a padlock on it to the left of the door when you walk in. You can find the Key Card on the dance platform and a piece of Scrap on a serving table to the left. The work should start Dec 5 or 6 and last for approximately 5 or 6 days. The Bridge also has the final important pieces you're looking for: the Water Tank Blueprint, the code to Varuna Island, and the final Note from the captain. It's time to return to the staircase opposite the golden statue. Parking within the Park is prohibited. If you open your journal, once you've collected the note - page 36 will have a few symbols. That's your entrance point. Our next stop in the Raft Walkthrough and Story Guide is Varuna Point, two skyscrapers that you'll need to explore for clues and loot. The taped-up door leads to a conference room with two Crates, one of which includes food. Raft Island is a hidden drive-on private community in Gig Harbor where residents enjoy tennis, a boat launch, parks, beaches and leisurely walks along quiet streets. Note: If you see a red "G" you'll find things (such as crates) nearby! 18 Pocket Pool Lounge Raft by Kids StuffNew - 18 Pocket Lounge Raft for Pool by Kids Stuff, 75 X 28. Open the door with a Tangaroa Keycard and head inside. After the Lurker is dead, go into the bathroom to the left of the front door. The South Beach is the focus of an annual 4th of July Fireworks Display and the Please contact Roads Chairman Scott Wood (c/o the Island Manager) if you have any comments or questions on roads. Survivor app has treacherous weather conditions that allow to enjoy sunny days and beware of stormy ones. Stay very close, you want him to hit it, not you! A gate key is required for access to the boat launch. Unfortunately, this statue is only decorative and there's no way to get it, so proceed into the room marked "2.". Raft Island contains parks, roads, several private beaches, a private tennis court, private boat launch, and a church camp. Then connect them to some of the buildings to open the doors. Temperance should take you 1-2 days to explore, and you're going to want to grab and use one of the many Snowmobiles littered across the island. -- but we're not going there just yet. It is a slow-paced game that gets updated often. Go straight and you'll find Generator Part #4 on the ground next to some bars blocking the tunnel. Take the left path leading away from the observatory through the valley. You'll find a purple-tailed Lurker to fight in here as well. from the bottom, you don't have to worry about having a Tangaroa Keycard. Islands Islands are Environmental elements in Raft. This is the cheapest option, although it can be a little dangerous if you make a mistake or don't have room to move around. Selene Research Facility - This is the final leg of Temperance, and those two green lights you see are the smokestacks above it. I used wood roofs to build a ramp high enough to capture the whole scene. Head back down the tower and move over to the Ranger Station. Then, look around for a staircase going up. Mail is delivered on the Island. To the left of the door, you'll use the blowtorch to knock off the ice, and then you'll be able to use the key to get inside the facility. It just got worse and worse. You now have the sixth and final Blueprint of Caravan Town and a fair amount of loot. Make your way across the broken bridge by jumping over the gaps. By now, you'll have plenty of Tape to fix the problems underground. Whatever you decide, it's time to return to your Raft. Put on your Head Light when it gets too dark to see. after the Vincennes had completed its expedition, a storm arose while the ship was in Find the door across from the hazmat suits. This is where you can ultimately craft the Zipline when you get the other two parts. These must've taken you a little while to make! Follow where the dots are, and you should be able to find Balboa Island in no time. Open the door and head down the ladder. Once you're back at the building with the red flag, cross over the broken bridge again. Interact with the table on the right and you'll make a Car Jack.

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